SEAF-LT · HELLDIVERS 2 · WEB RELEASE

SEAF Loadout
Terminal

A browser-based Helldivers 2 loadout builder and editor for creating, validating, saving, importing and exporting complete builds.

PROJECT OVERVIEW

What SEAF-LT is built to do

SEAF-LT keeps loadout creation, validation and saved build management together in one browser-based tool.

LOADOUT WORKFLOW

Build complete Helldivers 2 setups without turning the process into a spreadsheet.

SEAF Loadout Terminal provides a visual equipment library for assembling complete builds, applying supported loadout rules, saving named setups, editing existing builds and moving compatible loadouts between browsers through import, export or optional Account Cloud Save.

SELECT VALIDATE SAVE EXPORT
01 Web Based

Runs directly in the browser with no installation or downloadable application required.

02 Browser Storage

Saved loadouts stay in the current browser by default, with optional Account Cloud Save backup.

03 Shareable Builds

Compatible loadouts can be imported and exported for backup or sharing.

04 Rule Aware

Validation checks help prevent unsupported duplicate and category combinations.

CURRENT RELEASE · v2.3

Current capabilities

These features are part of the current public SEAF Loadout Terminal release.

BLD

Complete Loadout Builder

Build around Primary, Secondary, Throwable, Armor, Booster and four Stratagem slots from the included equipment library.

LIB

Searchable Equipment Library

Browse and search available gear, add or remove selections, and keep the working loadout visible while editing.

SAV

Save, Load & Edit

Named builds can be saved, loaded back into the editor, updated or deleted without rebuilding the loadout from the beginning.

IMP

Import & Export

Compatible .ilmloadout files can be imported and selected builds can be exported for backup, transfer or sharing.

RND

Random Control

The current tool includes random build selection alongside Add All, Remove All and normal manual selection controls.

TAG

Difficulty & Enemy Tags

Saved loadouts can include their intended Difficulty and enemy selections, while enemy filters can narrow the saved-loadout list across Terminid, Automaton and Illuminate combinations.

LOADOUT RULES

Built around Helldivers 2 rules

Loadout validation helps prevent combinations that would not normally be allowed in Helldivers 2.

GAME-AWARE VALIDATION

Builds follow the same kinds of restrictions used in-game.

SEAF-LT checks Stratagem selections so incompatible or duplicate choices are not accidentally added when Helldivers 2 would not allow that combination. The existing Free Slot option can leave a Stratagem position open for player choice, while the planned Locked option will represent gear that is intentionally unavailable during the mission or operation.

FUTURE PLANS

Planned additions after v2.3

Roadmap items are planned features and are not part of the current v2.3 release.

01 PLANNED

Randomizer Difficulty Selector

Add a Difficulty selector to saved-loadout randomization so the randomizer can pull only from builds saved for the selected Difficulty. Difficulty is already stored with saved loadouts; this expands how that saved data is used.

02 PLANNED

Gear-Type Randomization

Add selectable randomization controls for individual gear types or the full loadout, allowing combinations such as random weapons with fixed Stratagems or full-loadout randomization.

03 PLANNED

Locked Gear Slots

Add a dedicated Locked option that can be placed into a gear slot when building a loadout. A Free Slot leaves that position open for a player-selected item, while a Locked Slot means that gear type cannot be used during the mission or operation. For equipment that Helldivers 2 requires to be equipped, such as a Primary, the equipped item remains unused while that slot is marked Locked.

04 PLANNED

40K Warbond Image Refresh

Refresh applicable equipment images so the visual library matches the newer 40K Warbond content and current in-game presentation.

WEB ACCESS

Open it and start building

SEAF Loadout Terminal is now web-only. There is no application download or installation step; the full loadout builder runs directly in a modern browser.

  1. 01
    Open the Web Version

    Launch SEAF-LT directly from TheSQRLs.com.

  2. 02
    Build and validate

    Create a complete loadout and let SEAF-LT check supported restrictions.

  3. 03
    Save in your browser

    Your saved loadout library remains browser-local on that device by default.

  4. 04
    Back up when you want

    Use import/export or optional Account Cloud Save to move or restore your library.

PROJECT FAQ

Common project details

Does SEAF-LT require installation?

No. SEAF-LT runs directly in the browser and does not require an application download.

Where are saved builds stored?

Saved loadouts stay in the current browser by default. Signed-in users can also use optional Account Cloud Save for backup and restore.

Can builds be shared?

Yes. Compatible loadout files can be exported and imported between browsers or devices.

Are roadmap features already included?

No. Features listed under Future Plans are planned additions beyond the current v2.3 release.

Does SEAF-LT require an account?

No. Browser-local saving works without an account. Signing in is only needed if you choose to use Account Cloud Save.